Psycho is perhaps the most amusing of the bunch, as you can chop bodies to bits with a chainsaw, breaking them into limbs which can be more easily transported but come with the tradeoff that there's, well, more of them. As Vip3r you're able to hack into terminals and remotely open doors, switch off lights, and create other various distractions. Some of its visual flourishes take themselves perhaps a bit too seriously, but hey, the devs have done a great job capturing the feel of a colourful mob operation.Īs Bob you're able to wrap up bodies, ensuring that they won't leave a blood trail when dragged along the ground and slide on blood trails for a quick getaway. The game's soundtrack and aesthetic evoke the grittiness of 90s New York, with Wu-Tang and smoke curling upwards in cadillacs. Of course, it's each character's ability to go about these tasks with differing levels of panache that keeps things interesting. Each mission has a set number of objectives to tick off and there's rarely any deviance from the formula: you must dispose of some bodies, dump pocketable or more substantial evidence, and hoover up enough blood to satisfy the boss. Yet, these issues are counterbalanced by some interesting flashback sequences which delve a little more into their troubled personal histories.Īnd once you're embroiled in the art of disposal, it's easy to forgive the game's jagged story beats. Sometimes it's a bit difficult to keep up with what's actually going on, especially as most context is displayed in a brief paragraph at the bottom of a loading screen and isn't explained in detail in-person not to mention that you're bouncing between four different folks on a regular basis. Bob can't seem to escape from the mob and its cocaine-fuelled parties, no matter how much it matters to his ailing mum, while Vip3r keeps tabs on crime through her secretive online channels and races to hide their mess. The game's characters are an interesting enough bunch whose disposal missions carry different contexts depending on their background. You've got Bob, the jaded mentor who returns from the first game Psycho, the tropey disturbed one Lati, a speedy parkour enthusiast and Vip3r (with a three in her name, yes), a hacker who says things like "leet" and "TTYI" and it makes me want to sink into the earth with embarrassment. ![]() It's New Year's eve, 1999, and the squad reminisces about the old days, like how they met and the biggest jobs they'd ever pulled off. ![]() Serial Cleaners sees you alternate between four different disposers who work for the mob: a criminal organisation that does a lot of murder. And it works! Making the act of evidence disposal an action-packed affair that makes it a great game to play in bursts. Where the original offers a more traditional top-down view where you're avoiding cops' attention by dodging cones of vision, Serial Cleaners sprinkles different characters and abilities into the mix, alongside a visual revamp that ups more than just the aesthetics. Serial Cleaners is Draw Distance's follow-up to the singular Serial Cleaner, a stylish 2D stealth action game where you clean up crime scenes without getting caught. A stealth-action 'em up that makes murder-cleaning a fun task that rewards patience or chaos.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |